![]() ![]() 1% bonus to Armored Warfare and Information Warfare Links effectiveness.5% bonus to Cenobite Neutralization optimal range. ![]() The current stats we're looking at for carriers is as follows: ![]() The fighters skill now provides a 5% damage bonus per level and is required for the operation of all fighters.Īll of these changes are on Sisi, and we'd appreciate you jumping on and helping to test them!.A new skill is being introduced called 'Support Fighters', this provides a 5% hitpoint bonus per level and is required for the operation of support fighters.A new skill is being introduced called 'Light Fighters', this provides a 5% velocity bonus per level and is required for the operation of light fighters.The Fighter Bomber skill has been converted to 'Heavy Fighters', and now gives a 5% damage bonus to heavy fighters per level.Generic drone skills (Drone Durability, Drone Navigation, etc) also provide bonuses to fighters (check show info on those skills for details).Advanced Drone Interfacing has been renamed to Fighter Hangar Management and now provides a bonus to the size of your fighter hanger.All other drone modules (excluding Drone Link Augmentors) also provide bonuses to Fighter squadrons (check show info on those modules for details).These now give a general buff to fighter damage and survivability. Drone Control Units have been converted to Fighter Support Units.This increases the Sensor Strength, Targeting Range, and Scan Resolution at the expense of disabling the use of any offensive EWar (Warp Scramblers/Disruptors, Target Painters, ECM, Stasis effects, Sensor Dampeners, etc). There is a new module called a Networked Sensor Array.Carriers no longer have a drone bay, instead they have a fighter bay and use the new fighter mechanics.Carriers with a triage module fitted during the deployment of the Citadels expansion will be converted into Force Auxiliaries. Carriers can no longer fit a Triage module.There are now capital armor plates and capital shield extenders that you should use to increase the buffer of your capital ship. All combat capitals have reduced base Shields/Armor/Hull.Most of these changes are on Sisi now and we'd love you to get on there and help us with testing! We're making huge changes to capitals with the Citadels expansion. Thread Statistics | Show CCP posts - 14 post(s) » Click here to find additional results for this topic using Google Upcoming Feature and Change Feedback Center ![]()
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